Call of Duty Black Ops 2: Failed to Allocate from State Pool Fix (Patched/Resolved)
The "Failed to allocate from state pool" error in Call of Duty: Black Ops 2
Type "Performance" in the Windows search bar and select . Call of Duty Black Ops 2: Failed to
Since Treyarch has not released an official modern patch for this specific bug, the community has developed several workarounds that often resolve the issue Steam Community Steam Beta Participation:
| Mode | Registry Path | |------|----------------| | Multiplayer | HKEY_CURRENT_USER\Software\Treyarch\Black Ops II\Multiplayer | | Zombies | HKEY_CURRENT_USER\Software\Treyarch\Black Ops II\Zombies | At its heart, this is a memory management problem
The Plutonium Project provides custom, dedicated launchers for classic Call of Duty titles. It features modernized engine optimizations, built-in anti-cheat, dedicated server browsers, and custom memory allocation pools that natively eliminate legacy engine crashes.
At its heart, this is a memory management problem. The "state pool" in BO2's engine is a reserved block of system memory (RAM) where the game stores temporary data, such as textures, shaders, and the results of game scripts. : Lower or completely disable MSAA/TXAA
If you are playing the official vanilla Steam version of Black Ops 2 and encountering this error due to custom mods or high resolutions, the game executable ( t6mp.exe or t6zm.exe ) may be limited to utilizing only 2GB of RAM.
: Lower or completely disable MSAA/TXAA. Stick to FXAA if your system requires smoothing, as it uses significantly less memory.