Gumroad - Danny Mac How To Retopologize The Rest Of The Body Tier 2 Jun 2026
Danny Mac's Tier 2 "How to Retopologize the Rest of the Body" on Gumroad provides advanced video tutorials, base meshes, and reference tools aimed at creating production-ready, deformable meshes. The package includes specific instruction for hands, feet, and reprojecting high-res details to optimize topology for animation. For more details, visit Gumroad . How to Retopologize the Rest of the Body - Danny Mac 3D
Access it through your Gumroad library.
| Area | Key Edge Loops | Tips | |------|----------------|------| | | Follow pectoral curve, avoid pinching at sternum | Use horizontal loops around the trunk | | Waist | 3-4 loops below ribcage | Allow twisting motion | | Armpits | Star junction (5-pole) | Crucial for raising arms without tearing | | Groin | Triangle-to-quad transition | Separate thigh from pelvis cleanly |
This tutorial, available on Danny Mac's Gumroad store , extends beyond basic retopology to focus on optimization for animation, rigging, and deformation. What is the "Tier 2" Retopology Course? Danny Mac's Tier 2 "How to Retopologize the
Tier 2 is arguably the best value for the money for most learners.
(one for basic sculpting and one for advanced passes) and four A4 reference sheets Expert Instructor
: Placing 5-sided poles deep within natural creases—such as under the gluteal fold, inside the armpits, and behind the jaw—hides them from view. How to Retopologize the Rest of the Body
By completing Tier 2, you will be able to produce a that:
Since the exact course content is only accessible to buyers, the best “article” is actually the tutorial itself. However, if you’re trying to decide whether to purchase, look for where people discuss Danny Mac’s retopology series. Also check if the “Tier 2” includes hands and feet — those are often the hardest parts.
For the asking price on Gumroad (typically between $25–$40 depending on sales), is arguably one of the best value technical tutorials available today. Tier 2 is arguably the best value for
around the shoulder to allow the arm to lift without collapsing the chest geometry.
If Tier 1 taught you how to retopologize the torso and head,
If you purchase the , here is exactly what you will learn in each section.
Poor body topology leads to ugly pinching and stretching during rigging and animation. High-poly sculpts, while stunning, are far too dense for animation and rendering. Retopology builds a clean, quad-based mesh that is essential for UV mapping, texturing, and rigging.
: While Danny often utilizes industry-standard tools like Blender, Maya, or TopoGun, the core principles of edge flow, loop placement, and anatomy deformation apply to any 3D software.
