: Lowered the monetary reward for certain photos and reduced the volume of the truck radio and main menu audio.
The developers are preparing to share their plans for the later in June 2026, including a more detailed timeline for upcoming fixes, new equipment, and content updates. How to Get the Update
Disclaimer: This article covers the v0.17.1.4 patch (Build 23471450/23542454) released in June 2026, not the historical "0.174" release from September 2020. If you'd like me to, I can: for using the Spirit Box on a controller
I can also provide a comparison of versus how they functioned in patch v0.174. Share public link Phasmophobia v0.174
One of the primary focuses of v0.174 is the refinement of ghost AI behavior during hunting phases. Previous versions occasionally saw ghosts getting stuck on environmental geometry or failing to path correctly in multi-story locations like Sunny Meadows or Brownstone High School. This update introduces smoother navigation meshes, ensuring that the threat remains constant and unpredictable. Key improvements in Phasmophobia v0.174:
v0.174 was the peak of emergent social horror because the systems were just broken enough to force genuine cooperation. With no in-game voice volume control, players had to whisper. With no safety indicator for the hunt’s end, teams counted seconds aloud, their voices trembling. The lack of a ping system or map markers meant that the van’s CCTV monitor was the only strategic overview—requiring one player to act as a terrified, static-ridden dispatch operator.
Suddenly, the lights flickered. The front door slammed shut with a finality that made my heart race. There was no sprinting then—just a slightly faster walk as I held my breath. I dove behind a closet door, pressing myself into the corner. In v0.174, doors were your only sanctuary, a thin wooden shield against the unknown. : Lowered the monetary reward for certain photos
A significant issue where players' total money would display as $0 until a game restart has been resolved.
: Early VR integration was notoriously buggy. The update resolved severe glitches, including a bug where VR players could continue to grab objects even after being killed by the ghost. It also fixed ground-level item collision issues for VR users.
The update added a simple but essential line of text to the inventory screen, showing players the maximum number of items they could carry. This small change was crucial for new players learning the ropes of equipment management. If you'd like me to, I can: for
Kinetic Games has just dropped – internally codenamed “Spectral Resonance” – and it is arguably the most significant content and systems overhaul since the 0.9.0 “Ascension” update. While the official change log runs several pages, we’ve distilled the key additions, ghost behavior revamps, quality-of-life changes, and the new horror 2.0 elements that have the community buzzing.
Cheat engines and trainers for v0.174 were also common online, with many forums offering specific "easy-buy" scripts that allowed players to purchase any equipment without the usual in-game currency costs. Even years later, some cheat tables still list backwards compatibility with "v0.174-v0.15.1.0+".
The v0.174 update for Phasmophobia demonstrates the development team's commitment to evolving and improving the game. As the game continues to grow, players can expect more updates with new features, ghost types, and maps. The roadmap for Phasmophobia suggests an exciting future, with the team continually pushing the boundaries of horror gaming.
The acceleration rate for ghosts that speed up upon seeing a player (like the Revenant or the Myling) has been smoothed out. This prevents jarring teleportation-like speed bursts caused by desync in multiplayer lobbies.