Rome Total War Barbarian Invasion Unit Id List Extra Quality
Rome: Total War Cheat Guide (inc. Barbarian Invasion) [2004]
You cannot spawn a named general, but you can spawn his bodyguard unit: create_unit "Settlement" "gothic noble cavalry" 1 0 0 0 The unit will appear as a standard cavalry unit, but if you move a family member into the settlement, they can retrain.
As the words left his lips, two cohorts of elite, spear-armed Auxilia Palatina
Below is a comprehensive guide and list of unit IDs for the Barbarian Invasion expansion. How to Use Unit IDs in Barbarian Invasion rome total war barbarian invasion unit id list
In , unit IDs (internal console names) are essential for using the create_unit cheat. These IDs often differ from the in-game display names. Essential Unit ID List
This comprehensive guide delivers the foundational console codes, exact syntax rules, and an extensive data index of unit IDs across all major cultural factions—from the fractured Roman empires to the migrating hordes. How to Open the Console and Use the create_unit Cheat
Migrant factions feature a mix of devastating horde cavalry, heavy shock infantry, and specialized missile troops adapted for nomadic warfare. In-Game Display Name Internal Unit ID Barbarian Peasants barb peasants Steppe Levy steppe levy Steppe Spearmen steppe spearmen Bosporan Infantry bosporan infantry Gothic Foot Warriors gothic foot warriors Chosen Gothic Warriors chosen gothic warriors Steppe Raiders steppe raiders Steppe Horse Archers steppe horse archers Chosen Steppe Horse Archers chosen steppe horse archers Noble Steppe Cavalry noble steppe cavalry Alan Horse Archers alan horse archers Steppe Heavy Cavalry steppe heavy cavalry Gothic Lancers gothic lancers Noble Gothic Cavalry noble gothic cavalry Hunnic Heavy Cavalry hunnic heavy cavalry Warlord's Bodyguard (Horde) barb warlord bodyguard Rome: Total War Cheat Guide (inc
— Protectores Domestici (Elite imperial guardsmen)
The console cheat create_unit is the primary in-game tool that uses Unit IDs. When you enter create_unit [settlement or character] [unit ID] [amount] [exp or armor or weapon] , you are directly instructing the game to create a unit using its internal ID. Understanding this is the first step to wielding the full power of the game.
2. Barbarian Factions (Germans, Celts, Franks, Saxons, etc.) How to Use Unit IDs in Barbarian Invasion
| Error | Likely Cause | |-------|---------------| | "Unit name not recognized" | Missing underscore vs. space mismatch. Try gothic_warband instead of gothic warband . | | Game crashes when spawning | Typo in ID or unit is hardcoded as mercenary only. | | Unit appears but has no models | Wrong faction assigned; e.g., spawning Hun riders as Franks without mercenary flag. | | "Settlement not found" | Use exact settlement name as shown on campaign map (case-sensitive). |
Here is a comprehensive list of unit IDs for the Barbarian Invasion faction: