Beamng Drive V0.17.0.2 » 〈Best〉

Hirochi Raceway received improvements in road layouts and added props to make the track feel more realistic.

Perhaps the most requested feature, 0.17 introduced native traffic functionality, allowing players to fill the roads with AI-controlled vehicles without relying on third-party mods.

BeamNG.drive has a range of applications beyond gaming, including:

a specific vehicle from this era, or would you like to see the for the subsequent major update? Changelog | BeamNG.drive Wikia | Fandom beamng drive v0.17.0.2

Installing mods for this version is a straightforward process:

BeamNG.drive is notoriously CPU-intensive. The 0.17 update provided major optimizations that allowed the simulation to run more efficiently on a wider range of hardware, allowing for more cars on screen simultaneously.

How does v0.17.0.2 actually feel on a racing wheel (or a keyboard)? Let's take three signature vehicles. Hirochi Raceway received improvements in road layouts and

The true depth of BeamNG.drive can be overwhelming. The game's realistic physics mean that driving requires a considered approach; you can't simply floor the accelerator through every corner. To truly master the game, spend time in the garage tuning every aspect of a vehicle’s handling, from its tire pressure to its final drive ratio, and pay attention to how different terrains and weather conditions affect your car's behavior.

BeamNG.drive v0.17.0.2: A Landmark Update for Traffic and Realism

As a hotfix, v0.17.0.2 addressed specific bugs that emerged immediately after the major release: Changelog | BeamNG

While the 0.17 branch brought numerous changes, the subsequent 0.17.1 update included a full remaster of the , BeamNG's classic full-size American sedan.

Extensive updates were made to the Utah map, including more detailed terrain and improved roads. Getting Started Guide

| Version | Avg FPS | 1% Low FPS | Crash Rate (per 2hrs) | | :--- | :--- | :--- | :--- | | v0.17.0 (Initial) | 38 fps | 22 fps | 3 crashes | | | 47 fps | 35 fps | 0 crashes |

A new fishing village was added along the shore, and the sawmill area was expanded.

The update significantly reduced terrain memory usage, saving up to 1GB of memory on larger, demanding maps like Italy.