Until then, the exists only in legend—and in the old, broken save files of veteran players who refuse to delete their most beautiful abominations.
The decision to eliminate custom nukes was not meant to punish player creativity. Instead, it was a necessary step to stabilize the game's aging engine and prepare for future content expansions.
However, the official reason from the developers was
This suggests that a previous method used to make these blueprints work—such as a specific physics glitch or a modded part—no longer functions in the current version of the game. sfs nuke blueprint patched
Using a massive array of side separators to propel a payload at extreme speeds. Frag-style Warheads:
: The developers standardized part boundaries. Two objects can no longer occupy the exact same coordinate space without triggering an immediate, catastrophic launchpad explosion.
On one hand, I get it. It broke the game’s difficulty curve. It made career mode trivial because you could complete contracts with a $5k ship that should have cost $500k. Until then, the exists only in legend—and in
With the latest game optimization and physics engine fixes, these over-compressed part glitches no longer trigger the same explosive kinetic feedback loop. This guide details how the exploit worked, why it was patched, and how you can still build high-impact missiles using legitimate mechanics. What Was the SFS Nuke Blueprint?
Altering the width and height scales of fuel tanks to hold infinite fuel in a single pixel.
on how to safely BP edit in the current version of the game? However, the official reason from the developers was
Players opened the .bp files in a text editor to change engine values: Boosted to millions of kilonewtons. Fuel Efficiency: Set to an infinite or negative value. Mass: Lowered to zero. The In-Game Effect
Now that the nuke is patched, you need to be careful where you get your blueprints. Many old websites still claim to host "working nuke blueprint 2024/2025" files. These are scams or virus vectors.
(BP editing). This involves modifying rocket files to manipulate part positions and orientations. Spaceflight Simulator Wiki The Buggy Wheel Method