A critical bug that prevented all variables from being properly replaced within a line was fixed. Additional checks were added when preserving a screen copy, and a new feature now allows entering pixel colors at specified screen coordinates using the Color keyword in the Get command. For users maintaining multiple scripts, version 2.38 added the ability to load arrays directly from files, while removing the transformation of hexadecimal numbers in the form $0xx for expression calculations. The last open file always appears at the top of the recent files list, and scripts are now saved only with the extension chosen in the save dialog’s mask.

A simplified loop for performing an action a fixed number of times. Advanced Image Recognition

Sends a standard left or right mouse click at the specified screen or window coordinates.

: Defined as #name . For example: set #hp 100 .

// Example: Move smoothly to an item slot and click it kmove 450, 300 wait 100 click Use code with caution. 3. Keyboard Input Simulation

I can provide the exact code block you need to get your project running.

: Use wait 500 + random (300) to simulate human timing and avoid bot detection.

For robust image detection:

The Ultimate Guide to UoPilot Script Commands: Updated and Expanded

// Check if health bar at 200, 50 is still green (color code 32768) if 200, 50 32768 send 2 // Use attack skill else send 3 // Drink health potion end_if wait 300 Use code with caution. 5. Flow Control and Loop Variables

has long been a cornerstone for gamers, testers, and automation enthusiasts who need a lightweight, powerful tool to simulate mouse and keyboard actions. However, like any software that interacts with operating system kernels and anti-cheat systems, Uopilot evolves. The latest updates to the Uopilot script commands have introduced new parameters, deprecated old functions, and optimized performance for Windows 11 and modern gaming environments.

As of April 2026, the latest stable version of , originally released on May 15, 2021. While there are no new primary script commands in 2026, the existing documentation covers core operations and reserved variables used in the current version. Core Script Commands & Syntax

:start if_not #wght > 400 call CheckEquip call Dig else call DropOre end_if goto start :Dig send 1 // Use Shovel wait 100 click 500, 500 wait 2000 + random(500) return :DropOre // Code to move to chest and drag ore return :CheckEquip // Code to check if shovel is equipped return Use code with caution.

: If the first word of a line is not a recognized command, the entire line is treated as a comment.