Dragon Ball Z: Budokai Tenkaichi 3 is often praised as the greatest DBZ game ever made. As a , it was the ultimate culmination of the 3D fighting formula developed for the console. Even years later, the game's depth, character variety, and faithful anime representation make it worth playing on original hardware.
Even decades later, the PS2 version of Dragon Ball Z: Budokai Tenkaichi 3 is a prized collector's item, often fetching high prices at retailers like GameStop and on eBay .
Super Saiyan 4 Goku, Vegeta, Gogeta, Omega Shenron, and Baby Vegeta. dragon ball z budokai tenkaichi 3 playstation 2 exclusive
Fighting at 15,000 feet requires precision. While the Wii offered motion controls (simulating a Kamehameha with your arms), the responsive layout of the DualShock 2 remains the standard for competitive play.
The DualShock 2 controller allowed for a responsive, precise fighting experience that felt natural for rapid combo inputs and complex maneuvering. Dragon Ball Z: Budokai Tenkaichi 3 is often
It is important to address the technicality: Budokai Tenkaichi 3 did appear on the Nintendo Wii. However, the Wii version—featuring motion controls and slightly different visuals—is widely considered a distinct port. In the competitive landscape of the time, the PS2 version was the definitive edition. It was the version that dominated tournaments, speedruns, and living room battles. The Xbox 360 and PS3 would eventually get Raging Blast , a spiritual successor, but they never received Tenkaichi 3 . For all intents and purposes, if you wanted the pure, unaltered "Budokai Tenkaichi 3" experience in 2007, you needed a PlayStation 2.
Developed by Spike and published by Namco Bandai, Budokai Tenkaichi 3 was first announced in May 2007 as the ultimate chapter of the series. Its development was a direct response to fan demand for more characters, faster gameplay, and greater attention to detail. Even decades later, the PS2 version of Dragon
Super Saiyan 4 variations, Baby Vegeta, and the Shadow Dragons. The Charm of the Obscure
: A high-speed dodging mechanic allowing players to weave through a flurry of close-range punches.