Tempest Rising V1.7.3

: Matchmaking servers now process inputs at a locked 60Hz tick rate, eliminating ghost-clicks and delayed placement commands during base building.

Increased to 2100 (up from 2000) for both primary and Gatling weapons.

The v1.7.3 update is a continuation of the "Rally and Recon" and "Superior Firepower" updates, which collectively overhauled the multiplayer experience. Key improvements include:

But v1.7.3? That was spoken about in hushed whispers in the dive bars of Sector 4. It was 'The Tempest Patch.' Tempest Rising v1.7.3

Slipgate Ironworks also utilized v1.7.3 to polish the game's aesthetic presentation. Minor graphical glitches, such as flickering shadows on specific terrain types and clipping issues on infantry cosmetics, were resolved. Additionally, the update remastered several audio files for weapon impacts, ensuring that the visceral feedback of a tank shell hitting armor feels weighty and satisfying.

The Evolution of a Classic: A Look at Tempest Rising v1.7.3 Tempest Rising

The v1.7.3 update is a significant patch that addresses various aspects of the game, including balance changes, bug fixes, and new content. Here are some of the key highlights: : Matchmaking servers now process inputs at a

Commanders can now rely on more stable control group behavior when managing large, mixed armies. The update resolves an input issue where issuing rapid command queues via the Shift key would occasionally drop targets or cause support units to path toward incorrect rally points. Patch Notes – Tempest Rising Support

Tempest Rising v1.7.3 is a significant update that brings a range of new features, improvements, and bug fixes to the game. The update addresses several key issues, including multiplayer stability and balance, and adds fresh content to the game. With its engaging gameplay, improved graphics, and dedicated community, Tempest Rising remains a compelling choice for fans of real-time strategy games.

"Enemy Walkers suffering mobility penalties," Tempest analyzed. "Sensors blinded by rain intensity. Armor integrity compromised by electrical surge." Key improvements include: But v1

For the competitive community, v1.7.3 was not just a maintenance patch; it was a re-balancing act. In a game featuring two distinct factions—the high-tech Global Defense Forces (GDF) and the hardcore, survivalist Tempest Dynasty—balance is a tightrope walk.

Large-scale 6-player battles on dedicated theatre maps, including the Japan theatre .

Operating as a highly mobile, technologically advanced peacekeeping corps, the GDF prioritizes tactical versatility, localized support structures, and precise fire superiority.

This allows commanders to quickly mobilize non-combat personnel for repairs, captures, and strategic operations without having to manually locate them in sprawling base defenses.

—as the game is currently in development and has primarily released major updates and patch notes with dates (e.g., April 24, 2025 Patch