Dos2 Item Ids New 〈2026〉
Below is a structured, useful guide formatted for a wiki, Reddit post, or modding guide.
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Items from the and Herb Gardens gift bags have specific IDs used to bypass lengthy gathering or crafting steps.
While a full ID list would be many pages long, here are the key categories that players typically search for when looking for “new” IDs. dos2 item ids new
First, you need to enable the console. This usually involves editing a configuration file or using a specific key combination during gameplay.
Divinity: Original Sin 2 (DOS2), item IDs—often called GUIDs or Root Template IDs—are essential for players using the console or "Script Extender" to spawn specific gear. While older lists cover the base game, "new" item IDs typically refer to those added in like the Four Relics of Rivellon or the Herb Gardens. Commonly Used New Item IDs
Wait—that’s wrong. The correct script extender format is: Below is a structured, useful guide formatted for
| Mod Name | Example Item ID | Item | |----------|----------------|------| | | hel_bloodmoon_chest | Bloodmoon Knight Chestplate | | Divine War | dw_eternal_blade_reforged | Reforged Eternity Blade | | Feenex's Battle Pack 2 | feenex_titan_greathammer | Titan Crusher | | Odblob's Class Overhaul | odb_essence_of_sparks | Sparkstrider Amulet | | Epic Encounters 2 | ee2_void_tainted_soul | Corrupted Ascension Core |
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| Change | Example | |--------|---------| | Old ID (Classic) | WPN_2H_Sword_SourceKing_123456 | | New ID (DE) | WPN_2H_Sword_SourceKing_DE_7890abc | | Some base game items were in DE | ARM_Wizard_Robe_Fire_A → ARM_Intelligence_Robe_Fire_A | First, you need to enable the console
Once your console is running, you cannot simply type "spawn". Instead, you must use the Osi.CreateItemAtPosition or NRD_CreateItem functions through Osiris query calls. The typical format for spawning an item directly to your character's inventory is:
These are not "new," but every updated guide needs them because players break their saves without them.
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