x360ce is a wrapper DLL that intercepts DirectInput signals (the older Windows controller standard) and translates them into XInput signals (the Xbox 360 controller standard). is a specific release from the 2.x branch, known for the following characteristics:
Alternatively, you can open the x360ce interface, navigate to the tab, and check the respective boxes under the Installed Files section to generate these specific DLL files automatically. Managing Common Errors Controller Status Light is Red
: Installation of packages from 2005 to 2013 is recommended to prevent library errors. Administrator Privileges x360ce version 2.0.2.163
Version 2.0.2.163 is a legacy standalone executable ( x360ce.exe ) that translates DirectInput calls into XInput commands. Unlike modern versions of x360ce that run as a global virtual device driver in the background, this older version operates on a per-game basis.
Complete Guide to x360ce Version 2.0.2.163: Setup, Configuration, and Troubleshooting x360ce is a wrapper DLL that intercepts DirectInput
Before installing, ensure your system meets the necessary requirements. x360ce version 2.0.2.163 is compatible with a wide range of Windows operating systems.
directly into the same folder where your game’s main executable ( ) is located. Run as Admin: Right-click the application and select Run as Administrator Create Files: The app will prompt you that xinput1_3.dll x360ce.ini are missing. Click to generate them. 3. Controller Configuration Administrator Privileges Version 2
Version 2.0.2.163 is widely considered the final "classic" stable release of the x360ce library (xinput1_3.dll). This version belongs to the older branch of the software (often referred to as the "2.x" branch) which utilized a different architecture than the modern "3.x" versions. It is historically significant for being the standard "go-to" file for PC gamers needing to emulate Xbox 360 controllers for older DirectInput devices between 2010 and 2013.
| Game Title | Version Used | Notes | |------------|--------------|-------| | Dark Souls (PTDE) | 64-bit | Requires dsfix to load DLL late. Use xinput1_3.dll rename. | | Fallout: New Vegas | 32-bit | Works perfectly, even with NVSE mods. | | The Witcher 2 | 32-bit | No rumble on some generic pads, but full button mapping. | | Rocket League (legacy v1.0) | 64-bit | Better than v4.x which causes double-input. | | Dirt 3 | 32-bit | Full force feedback support. | | Yakuza 0 | 64-bit | Disable “Use Peripheral Input” in-game. |
Add these lines under [PAD1] if your character moves without input:
Open the installation folder of the PC game you wish to play. Locate the main .exe file that launches the game.